Archive for the 'backgrounds/layouts' Category

Renovated Bathroom and Octapus

Posted in 3D, Work in Progress, short films, backgrounds/layouts on August 12th, 2007 by annamations

Spend most of this week carrying out some extreme UVing. Used Roadkill for the initial unwrapping and then tidy up diferent objects togehter on the same maps - something like puting together puzzle pieces. Same as for the boy, I did ambient occludion render maps for each objects and used them in photoshop to produce some sketchy shading. I had to keep myself from adding too much detail or making the textures too realistic since I want to keep the film’s look more simple and stylised.

The results so far:

I decided to keep the walls and floor in the same colour to keep it less distracting. Perhaps a slight bump map to give the feeling of tiles. Well, now that I got the look sorted I can go back to animating!

Bathroom updates

Posted in 3D, Work in Progress, short films, backgrounds/layouts on July 12th, 2007 by annamations

The bathroom has been refurbished. Or it wil be very soon. Here is my new colour concept: 

new colour concept
new colour concept

Since the camera fish-eye lens did not quite work for the scene - as my tutor pointed out everything would be too ‘wibbly wobbly’ - so I deformed the room producing a similar distortion effect. I also added some more items in the room like a towel, loo roll and a door. Back to weighting the boy then…

room model
room model

 

Making the bathroom

Posted in 3D, Work in Progress, short films, backgrounds/layouts on July 8th, 2007 by annamations

After a lot of sketches and photo research of millions of bathrooms i ended up with this image and colour scheme:

bathroom colours
bathroom colours

And this is how it turned out in 3d:

bathroom model
bathroom model

Still needs work and improvements, i will end up deforming the actual room rather than using a fish eye lens and I have been rethinking the colours after playing around with textures and getting carried away..

Petrified: Preproduction and Development

Posted in character design, Work in Progress, 2D , short films, backgrounds/layouts on June 30th, 2007 by annamations

My BA final year major project was a short 2D animation, Petrified. With a team of two second year animators, an illustrator (for the painted backgrounds) and film students specialising in producing, editing and sound we worked hard for 8 months to realise an idea that i pitched during my second year - but which changed and was improved and developed by the team.

Below are some stills showing the main preproduction development:

my early storyboards, 

early storyboards 1
early storyboards 1
early storyboards 2
early storyboards 2

character designs for the two main characters,

Girl character design
Girl character design
Cat character design
Cat character design

development of the style of the film. 

basic room layout in XSI
basic room layout in XSI
Room concept in ink
Room concept in ink
Early production still
Early production still
Final film still
Final film still

Backgrounds for grad film ‘My third Arm’

Posted in 2D , short films, backgrounds/layouts on June 26th, 2007 by annamations

These are some backgrounds I painted for Joe Bor’s graduation film My Third Arm. My first involvement in an animation team, during my first year. Although by the end of the 20 paintings I was sick of burnt umber and yellow ochre, it was a good experience and the film was shown, nominated and awarded in various competitions and festivals.

    

My Third Arm forest
My Third Arm forest
interior1
interior1
interior2
interior2
interior3
interior3

You can view the animated short here.

Paintings were all done using acrylics. Layouts by Joe Bor.