These is the latest version of the boy model made for my final major project. Still need to paint and dress him up with textures which should make him look more attractive!
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| boy model |
Since a lot of the animation would be focusing on his facial expressions, I try to follow advice from net tutorials on how to model the best possible head for animation, using box polygon modelling and creating edge loops around the key areas.
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| wireframe head |
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| teeth |
Modelling the boy’s expressions in the Shape Manager was the most fun as at last he is starting to come to life.
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| expressions |
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| more expressions |
This entry was posted on Monday, July 9th, 2007 at 3:33 pm and is filed under 3D, Work in Progress.
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